Monday, June 15, 2009

Newest inspiration:
Tide wars: a (real life) game where one uses beach objects to try and protect one's fort against the tide's rage. When Creating a fence with two layers of sticks, spaced apart appropriately, One can fit big and small rocks and such in between. As the water moves along the rocks, the rocks that do not fit/ are too small, will eventually wash away, those that are not, will become wedged in just the right spot. What if a logic organism could develop that way?

Newest random idea:
Using binary genetic bits, the genetic bits should not only be mutated, but maybe the way that the organism interprets it's gene's could be mutated either while in life or the interpretation can be a genetic trait as well. Perhaps one could go deeper, and allow the organism to interpret differently with in it's life according to some algorithm that takes in positive/negative stimuli, and the way that stimuli effects the interpretation of gene is also mutated.

I realize I am stuck on mutating algorithms, I also realize I should find more, however for now I cannot get my own mind off of it, as it seems the best way humans could make something smarter than themselves without having to overcome any huge intelligence leaps.

Perhaps there is another more controllable way to deal with it, maybe it will use an integration of all sorts of methods, I want to map out or organize the methods and look at the pros/cons and just try to mix a couple and see how it turns out. ... I still want a mutating learning algorithm... just cant find a learning algorithm that isn't so straight forward.

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